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AI Insights · Timothy · July 2022

Top 5 Educational Games on iOS in the Netherlands - Q2 2022

In Q2 2022, the top educational games on iOS in the Netherlands showed varied performance trends in downloads, revenue, and active users, with some apps experiencing significant growth.

Top 5 Educational Games on iOS in the Netherlands - Q2 2022

In Q2 2022, the top educational games on iOS in the Netherlands demonstrated a range of performance trends. The data, provided by Sensor Tower, offers insights into weekly downloads, revenue, and active user metrics for these leading apps.

Squla - Fun learning

Throughout the quarter, Squla - Fun learning saw fluctuations in weekly revenue, starting at approximately $854 and dipping to around $301 in mid-April, before recovering to $905 by the end of June. Weekly downloads showed a similar pattern, beginning at 909 and experiencing a low of 525 in early May, then rebounding to 909 again by the end of the quarter. Active users decreased from 4.6K at the start of the quarter to 3.9K by the end.

Minecraft Education

Minecraft Education had a more stable performance in terms of weekly downloads, maintaining figures between 314 and 639 throughout the quarter. Active users also remained relatively consistent, ranging from 970 to 1.3K. Revenue contributions were minimal, with only a few weeks registering small amounts, peaking at $7 in early April.

Baby games for toddlers, kids

This app saw modest weekly revenue, fluctuating between $48 and $104. Weekly downloads ranged from 335 to 587, with a peak in late May. Active users showed a slight decline from 1.7K at the beginning of the quarter to 1.6K by the end.

Lingokids - Play and Learn

Lingokids - Play and Learn experienced significant weekly revenue, starting at $944 and peaking at $1.4K in early April. Downloads varied from 307 to 522, showing a steady increase towards the end of the quarter. Active users grew from 1.3K to 1.9K by the end of June, indicating strong user engagement.

Toddler learning games for 2-4

This app had a steady revenue stream, ranging from $69 to $152. Downloads were consistent, fluctuating between 329 and 528. Active users saw a slight increase from 1.7K at the start of the quarter to 1.8K by the end.

For more detailed insights and data, visit Sensor Tower. These trends highlight the dynamic nature of the educational games market on iOS in the Netherlands during Q2 2022.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022